![]() You could even use Sketchup, but UV map in Blender or 3DS. Please use Blender or 3DS Max, two mainstream modeling softwares, for any professional asset creation. This method just doesn't work with roads and never will. When you are making anything other than a building. Frankly, you shouldn't be making any models with this many vertices unless you know what you're doing.ģ. When you have more than 15-20k vertices in your model. This method creates unacceptable texture sizes workshop assets with higher than 2k textures tend to use a ridiculous amount of ram.Ģ. When you plan on releasing a finished asset to the workshop. Therefore, I have compiled a list of reasons when not to use this tutorial:ġ. That being said, I still use this tutorial for things I use privately. I'd encourage not publishing things made here. ![]() This tutorial does not necessarily create the highest-quality assets for the workshop. Why You Shouldn't Use This Tutorial: A Preface
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